The four stats
Open Menu, then Stats. Each level gives stat points. The stats are:
- Melee raises fist and fighting-style damage.
- Health raises your hit points. Guides also tie a larger pool to stronger regeneration, but they do not print a regen formula.
- Weapon raises swords, hammers, and other held weapons.
- Power raises damage from an eaten power.
Two guides agree on the ceiling: level cap 2400, each stat caps at 2,400, and the pool at the cap is 7,200 points. That pool maxes three stats and leaves one at its floor. They do not agree how many points arrive per level. One says 12, which cannot also total 7,200 across 2,400 levels. Use the NPC and the stats screen, not a guessed per-level rate.
A stat refund is listed at 50 Gems. Resets are not free, so do not spread points across a weapon you already replaced.
Which spread matches your kit
| What you are hitting with | Points that matter | Points that do nothing |
|---|---|---|
| Floppa weapon, swords, Bonk, Portal | Weapon, and Health so bosses do not erase you | Power, until you eat a fruit; Melee, unless the weapon text says otherwise |
| An eaten power such as Dough, Floppa, or Dark | Power and Health | Melee, for most powers |
| Combat or Baller | Melee and Health | Weapon and Power |
| Diamond power used as a melee shell | Melee, because raid notes say to put points in Melee for Diamond | A pure Power dump |
The usual published endgame spread is Melee 1, Health 2400, Weapon 2400, Power 2400. That assumes you fight with a power and a weapon, not with fists. It is an editor recommendation from those stat guides, not a developer loadout.
Early on, the beginner video puts almost everything into Weapon while the Floppa weapon is equipped, then adds Health when Big Floppa hurts. Copy that order until you eat a power you intend to keep. After you eat one, new points go to Power. Old Weapon points still help the sword you swap to.
Group and Premium boosts
The experience description says joining Meme Sea Group gives 10% Money, EXP, and Gems. Roblox Premium gives 25% on the same three. Those are account boosts, not stats. They do not change the 7,200 point pool.
What this does not tell you
Accessory stat lines were improved in Update 4, and Floppa Hat is described in a beginner video as extra health and melee damage. Exact current percents for every accessory are not collected here. Equip the hat if it dropped, then read the item tooltip.
